Capcom Director Interview – 2D vs. 3D
Published in Gamest issue 180 (September 30, 1996). Special interview with Capcom director and general manager Yoshiki Okamoto regarding the state of the game industry.
Published in Gamest issue 180 (September 30, 1996). Special interview with Capcom director and general manager Yoshiki Okamoto regarding the state of the game industry.
From Spring 1997. The 3rd issue of the follow-up fan magazine to Club Capcom.
From Fall 1996. The 2nd issue of the follow-up fan magazine to Club Capcom.
From Summer 1996. The 1st issue of the follow-up fan magazine to Club Capcom.
Released May 30, 1996. Strategy guide for Sega’s 3D mech arena fighter. Contains the strategy you’d expect, as well as lots of exclusive 3D renders, concept art, and interviews.
Published in 1996. Articles from the physical book component of the Fighting Vipers Digital Collection. This part covers the conception of the game with director Hiroshi Kataoka, and details regarding the Pepsi partnership with publicity manager Fumio Kurokawa.
Included in Gamest Vol. 160 (January 15, 1996). A catalog of arcade goods from the winter of 1995-1996.
Released March 8, 1996. Strategy guide for Sega’s 3D fighter. Features a lot of high-quality renders and looks at textures.