From the Capcom vs. SNK 2 Another Play Guide (October 15, 2001), interviews with the game’s Planners, Hideaki Itsuno, Hidetoshi Ishizawa (Neo_G), Takeshi Taniguchi (TAKEchan) and Ryouta Suzuki (ONI-S), Programmer Shinichirou Yamazaki, and Plaza Capcom Kichijouji employee Naoki Kondou. Thanks to Comfort Food Video Games for providing the scan and commissioning this translation!
Capcom vs. SNK 2 Another Play Guide – Dev Interviews Pt.2
From the Capcom vs. SNK 2 Another Play Guide (October 15, 2001), interviews with the game’s Character Lead, Shinji Kaminaguchi, Scrolling Lead, Chika Nagayama, and Sound Leads Masayuki Endou and Satoshi Ise. Thanks to Comfort Food Video Games for providing the scan and commissioning this translation!
Capcom vs. SNK 2 Another Play Guide – Dev Interviews Pt.1
From the Capcom vs. SNK 2 Another Play Guide (October 15, 2001), interviews with the game’s Producer, Noritaka Funamizu, and one of the game’s lead artists, Shinkiro. Thanks to Comfort Food Video Games for providing the scan and commissioning this translation!
CPS3 Research Collection
Collection of various translated material regarding the release and reception of Capcom’s CPS3 board and its marquee games.
Capcom Director Interview – 2D vs. 3D
Published in Gamest issue 180 (September 30, 1996). Special interview with Capcom director and general manager Yoshiki Okamoto regarding the state of the game industry.
Mach Breakers Developer Interview and Illustrations
Published in Gamest issue 140 (April 15, 1994). Brief interview with an anonymous developer on Namco’s Mach Breakers, as well as a collection of illustrations for the game.
Pop’n na Kankei – Vol. 1
Published in Arcadia issue 13 (June 1, 2001). The first in a regular column consisting of interviews and discussions with artists featured in the pop’n music series.
Street Fighter EX Developer Interview
Published in Gamest Mook Vol. 67 – Street Fighter EX (April 3, 1997). Interview with key staff members on the Street Fighter EX development team at Arika.
Rival Schools Developer Interview
Published in Gamest Mook Vol. 123 – Rival Schools Nekketsu Taizen 2 (May 15, 1998). Interview with key staff members on the Rival Schools development team at Capcom.
Sega Arcade History – Yu Suzuki Interview
Published in Sega Arcade History (February 27, 2002). One of a number of interviews with key figures in Sega’s arcade titles featured in the book. This one is with then-Sega AM2 department head Yu Suzuki, and discusses the history of Sega’s large-scale experience arcade games.