Mach Breakers Developer Interview and Illustrations
Published in Gamest issue 140 (April 15, 1994). Brief interview with an anonymous developer on Namco’s Mach Breakers, as well as a collection of illustrations for the game.
Published in Gamest issue 140 (April 15, 1994). Brief interview with an anonymous developer on Namco’s Mach Breakers, as well as a collection of illustrations for the game.
Published in Gamest Issue 125 (September 15, 1994), a special issue serving as a mook for Gokujou Parodius. Interview with two key staff members on the Gokujou Parodius development team at Konami.
Published in All About Series Vol. 7 – The King of Fighters ’94 (December 25, 1994). Interview with several SNK staff members about the recently released The King of Fighters ’94.
Published in Gamest Issue 139 (October 30, 1994), a special issue serving as a mook for Darkstalkers 1. Interview with planners Junichi Ohno (referred to here as OHN) and Noritaka Funamizu (referred to here as POO).